Voici un copier collé des nerf apportés aux boss pour la 4.2
Dungeons & Raids : Bastion of Twilight
* The damage modifier on Normal has been reduced for Arion, Elementium Monstrosity, Feludius, Ignacius, and Terrastra.
* Removed one of each type of Bound elemental from the Ascendant Council chamber.
* Arion : Chain Lightning damage has been reduced.
* Cho’gall : Health, melee damage, Health of Corrupting Adherent, Depravity damage, Corrupting Crash damage, Flaming Destruction damage, and Unleashed Shadows damage has all been reduced by 20%.
* Cho’gall : Corrupting Crash and Depravity •Halved the amount of Corruption they give to 5 from 10.
* Cho’gall : Corrupted Bite effect caused by Blood of the Old God reduced.
* Cho’gall : Damage Taken from Corruption of the Old God per Corrupted Blood has been reduced from 3% per stack to 2% per stack.
* Cho’gall : Debilitating Beam damage has been reduced by 20% to 6,400.
* Cho’gall : The duration of Twisted Devotion has been reduced by 25%.
* Dragon Siblings : Health, melee damage, Twilight Meteorite damage, Devouring Flames, Blackout damage, Unstable Twilight damage, Twilight Zone damage, Twilight Blast damage, Fabulous Flames damage, has all been reduced by 20%.
* Elementium Monstrosity : Electrical Instability damage has been reduced.
* Feludius : Damage due to being Frozen while Waterlogged has been reduced.
* Halfus : Health, melee damage, Fireball/Fireball Barrage damage, Furious Roar damage, Scorching Breath damage, Shadow Nova damage, has all been reduced by 20%.
* Halfus : Nether Scion, Slate Dragon, Storm Rider, Time Warden, and Orphaned Emerald Whelp health has been reduced by 20%.
* Halfus : Shadow Nova base cast time has been increased.
* Ignacious : Rising Flames now increases damage by 3% per stack, down from 5%.
* Terrastra : Harden Skin now increases Physical damage dealt by 20% (down from 100%.)
Dungeons & Raids : Blackwing Descent
* Atramedes : Health, melee damage, modulation damage, Roaring Flame Breath damage, and Searing Flame damage has all been reduced by 20%.
* Atramedes : Modulation no longer causes Sound in normal difficulty.
* Atramedes : Sound given by Sonar Pulse has been reduced to 3 (from 5.)
* Chimaeron : Health reduced by 20% and melee damage reduced by 10%.
* Chimaeron : Chimaeron will now only cast two caustic slimes per 30 second cycle, at second 17 and second 23.
* Drakeadon Mongrel : Time Lapse no longer stuns.
* Drakeadon Mongrel : Frost Burn silence is now 3 seconds.
* Dwarven Kings : Whirlwind no longer drops threat.
* Dwarven Kings : Execution sentence now deals damage only.
* Dwarven Kings : Shield of Light absorption now reduced.
* Magmaw : Damage and hit points reduced by 20%.
* Magmaw : Lava Parasites have been diminished
* Magmaw : Lava Spew damage, Magma Spit damage, Massive Crash damage, and Infectious Vomit damage have all been been reduced.
* Magmaw : Mangled Lifeless no longer instantly kills, and damage has been reduced.
* Magmaw : Parasitic Infection has been decreased.
* Maloriak : Health, damage, Aberation health/damage, Arcane Storm damage, Prime Subject damage, Flash Freeze/Shatter damage, and Scorching Blast damage has all been decreased by 20%.
* Maloriak : Aberration stacking damage buff decreased.
* Maloriak : Prime Subjects no longer fixate, and are no longer immune to taunt.
* Nefarian : Animated Bone Warriors take 33 seconds to fall over, (down from 50.)
* Nefarian : Blast Nova cast time increased.
* Nefarian : Chromatic Prototype Health reduced 20%.
* Nefarian : Electrocute damage reduced 30%.
* Nefarian : Fewer Animated Bone warriors spawn.
* Nefarian : Magma Stacking debuff effect reduced 75%.
* Nefarian : Nefarian health and melee damage reduced by 20%.
* Nefarian : Nefarian's Shadowblaze cast frequency cannot increase beyond 1 per 15 sec.
* Nefarian : Onyxia health and melee damage reduced by 20%.
* Nefarian : Shadowflame Barrage damage reduced 20%.
* Nefarian : Tail Lash damage reduced 50%.
* Omnotron Council : Barrier absorb amount increased by 100%.
* Omnotron Council : Increased the cooldown on Power Conversion (Converted Power chance).
* Omnotron Council : Health, Melee damage, Electrical Discharge damage, Lightning Conductor damage, Health of Poison Bomb, Incineration Security Measure damage, ArcaneAnnihilator damage, has all been reduced by 20%.
* Omnotron Council : Flamethrower damage has been reduced by 40%.
* Omnotron Council : Static Shock caused by Unstable Shield damage and Poison Bomb damage has been decreased by 50%.
Dungeons & Raids : Throne of the Four Winds
* Al’Akir : Acid Rain now stacks every 20s (up from 15s.)
* Al’Akir : Electrocute now pulses every 1s (up from 0.5s.)
* Al’Akir : Feedback duration increased to 30s (from 20s.)
* Al’Akir : Health, damage, and Wind Burst damage have all been reduced 20%.
* Al’Akir : Lightning and Lightning Rod recast time has been increased.
* Al’Akir : Lightning Strike friendly chain damage has been halved.
* Al’Akir : Will no longer use Static Shock on normal difficulty in phase 1 or phase 2.
* Conclave of the Four Winds : Gathering Strength cast time has been increased.
* Conclave of the Four Winds : Ice Patch slow is now 5% per stack, up to 10 stacks (down from 10% per stack, up to 30 stacks), damage reduced by 20%.
* Conclave of the Four Winds : Rohash, Anshal, Nezir melee, Ravenous Creeper health/damage, Ravenous Creeper toxic spores damage, Hurricane damage, Sleet Storm damage , Permafrost damage , Slicing Gale, and Wind Blast damage have all been reduced by 20%.
* Conclave of the Four Winds : Wind Chill damage decreased by 20%and now increases damage taken by 5% per stack.
Dungeons & Raids : Bastion of Twilight
* The damage modifier on Normal has been reduced for Arion, Elementium Monstrosity, Feludius, Ignacius, and Terrastra.
* Removed one of each type of Bound elemental from the Ascendant Council chamber.
* Arion : Chain Lightning damage has been reduced.
* Cho’gall : Health, melee damage, Health of Corrupting Adherent, Depravity damage, Corrupting Crash damage, Flaming Destruction damage, and Unleashed Shadows damage has all been reduced by 20%.
* Cho’gall : Corrupting Crash and Depravity •Halved the amount of Corruption they give to 5 from 10.
* Cho’gall : Corrupted Bite effect caused by Blood of the Old God reduced.
* Cho’gall : Damage Taken from Corruption of the Old God per Corrupted Blood has been reduced from 3% per stack to 2% per stack.
* Cho’gall : Debilitating Beam damage has been reduced by 20% to 6,400.
* Cho’gall : The duration of Twisted Devotion has been reduced by 25%.
* Dragon Siblings : Health, melee damage, Twilight Meteorite damage, Devouring Flames, Blackout damage, Unstable Twilight damage, Twilight Zone damage, Twilight Blast damage, Fabulous Flames damage, has all been reduced by 20%.
* Elementium Monstrosity : Electrical Instability damage has been reduced.
* Feludius : Damage due to being Frozen while Waterlogged has been reduced.
* Halfus : Health, melee damage, Fireball/Fireball Barrage damage, Furious Roar damage, Scorching Breath damage, Shadow Nova damage, has all been reduced by 20%.
* Halfus : Nether Scion, Slate Dragon, Storm Rider, Time Warden, and Orphaned Emerald Whelp health has been reduced by 20%.
* Halfus : Shadow Nova base cast time has been increased.
* Ignacious : Rising Flames now increases damage by 3% per stack, down from 5%.
* Terrastra : Harden Skin now increases Physical damage dealt by 20% (down from 100%.)
Dungeons & Raids : Blackwing Descent
* Atramedes : Health, melee damage, modulation damage, Roaring Flame Breath damage, and Searing Flame damage has all been reduced by 20%.
* Atramedes : Modulation no longer causes Sound in normal difficulty.
* Atramedes : Sound given by Sonar Pulse has been reduced to 3 (from 5.)
* Chimaeron : Health reduced by 20% and melee damage reduced by 10%.
* Chimaeron : Chimaeron will now only cast two caustic slimes per 30 second cycle, at second 17 and second 23.
* Drakeadon Mongrel : Time Lapse no longer stuns.
* Drakeadon Mongrel : Frost Burn silence is now 3 seconds.
* Dwarven Kings : Whirlwind no longer drops threat.
* Dwarven Kings : Execution sentence now deals damage only.
* Dwarven Kings : Shield of Light absorption now reduced.
* Magmaw : Damage and hit points reduced by 20%.
* Magmaw : Lava Parasites have been diminished
* Magmaw : Lava Spew damage, Magma Spit damage, Massive Crash damage, and Infectious Vomit damage have all been been reduced.
* Magmaw : Mangled Lifeless no longer instantly kills, and damage has been reduced.
* Magmaw : Parasitic Infection has been decreased.
* Maloriak : Health, damage, Aberation health/damage, Arcane Storm damage, Prime Subject damage, Flash Freeze/Shatter damage, and Scorching Blast damage has all been decreased by 20%.
* Maloriak : Aberration stacking damage buff decreased.
* Maloriak : Prime Subjects no longer fixate, and are no longer immune to taunt.
* Nefarian : Animated Bone Warriors take 33 seconds to fall over, (down from 50.)
* Nefarian : Blast Nova cast time increased.
* Nefarian : Chromatic Prototype Health reduced 20%.
* Nefarian : Electrocute damage reduced 30%.
* Nefarian : Fewer Animated Bone warriors spawn.
* Nefarian : Magma Stacking debuff effect reduced 75%.
* Nefarian : Nefarian health and melee damage reduced by 20%.
* Nefarian : Nefarian's Shadowblaze cast frequency cannot increase beyond 1 per 15 sec.
* Nefarian : Onyxia health and melee damage reduced by 20%.
* Nefarian : Shadowflame Barrage damage reduced 20%.
* Nefarian : Tail Lash damage reduced 50%.
* Omnotron Council : Barrier absorb amount increased by 100%.
* Omnotron Council : Increased the cooldown on Power Conversion (Converted Power chance).
* Omnotron Council : Health, Melee damage, Electrical Discharge damage, Lightning Conductor damage, Health of Poison Bomb, Incineration Security Measure damage, ArcaneAnnihilator damage, has all been reduced by 20%.
* Omnotron Council : Flamethrower damage has been reduced by 40%.
* Omnotron Council : Static Shock caused by Unstable Shield damage and Poison Bomb damage has been decreased by 50%.
Dungeons & Raids : Throne of the Four Winds
* Al’Akir : Acid Rain now stacks every 20s (up from 15s.)
* Al’Akir : Electrocute now pulses every 1s (up from 0.5s.)
* Al’Akir : Feedback duration increased to 30s (from 20s.)
* Al’Akir : Health, damage, and Wind Burst damage have all been reduced 20%.
* Al’Akir : Lightning and Lightning Rod recast time has been increased.
* Al’Akir : Lightning Strike friendly chain damage has been halved.
* Al’Akir : Will no longer use Static Shock on normal difficulty in phase 1 or phase 2.
* Conclave of the Four Winds : Gathering Strength cast time has been increased.
* Conclave of the Four Winds : Ice Patch slow is now 5% per stack, up to 10 stacks (down from 10% per stack, up to 30 stacks), damage reduced by 20%.
* Conclave of the Four Winds : Rohash, Anshal, Nezir melee, Ravenous Creeper health/damage, Ravenous Creeper toxic spores damage, Hurricane damage, Sleet Storm damage , Permafrost damage , Slicing Gale, and Wind Blast damage have all been reduced by 20%.
* Conclave of the Four Winds : Wind Chill damage decreased by 20%and now increases damage taken by 5% per stack.